Sunday 2 June 2013

Intradisciplinary feedback cycle

An intradisciplinary feedback cycle results in mutual growth.

Example: Youtube artists and the software developers who made Youtube
The coders probably said something like, "it'd be great if I could watch whatever I wanted whenever I wanted".
And once the webapp was made, artists were like "great! now i can perform whenever i want, wherever I want!".
The coders then continued to develop the site because so many artists are interested, and more artists join the site because it's a good way to publicize.
Both parties profit! :)


However, we also eat up each other's time. For example:
Scientists/engineers turn to music/movies for entertainment.
Entertainers/performers surf the internet, use their phones for entertainment.
All of the products that both parties produce end up combining to form devices with which we can burn away time.

Of course, both categories use a lot of other forms of entertainment as well. An alternative way to look at this is that all people use the results of scientists/engineers (tvs, computers, phones) to be entertained by entertainers/performers (music, movies).

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